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<div class="header">
  <div class="summary">
<a href="#pub-attribs">Public Attributes</a> &#124;
<a href="structsl_1_1ObjectData-members.html">List of all members</a>  </div>
  <div class="headertitle">
<div class="title">ObjectData Struct Reference<div class="ingroups"><a class="el" href="group__Object__group.html">Object Detection Module</a></div></div>  </div>
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<p>Object data structure directly from the SDK. Represents a single object detection.  
 <a href="structsl_1_1ObjectData.html#details">More...</a></p>
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Collaboration diagram for ObjectData:</div>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:a7441ef0865bcb3db9b8064dd7375c1ea"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#a7441ef0865bcb3db9b8064dd7375c1ea">id</a></td></tr>
<tr class="memdesc:a7441ef0865bcb3db9b8064dd7375c1ea"><td class="mdescLeft">&#160;</td><td class="mdescRight">Object identification number, used as a reference when tracking the object through the frames.  <a href="structsl_1_1ObjectData.html#a7441ef0865bcb3db9b8064dd7375c1ea">More...</a><br /></td></tr>
<tr class="separator:a7441ef0865bcb3db9b8064dd7375c1ea"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7d6d67b4bceef5f8333ea85daf5c35e3"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__Object__group.html#ga13b0c230bc8fee5bbaaaa57a45fa1177">sl.OBJECT_CLASS</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#a7d6d67b4bceef5f8333ea85daf5c35e3">label</a></td></tr>
<tr class="memdesc:a7d6d67b4bceef5f8333ea85daf5c35e3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Object category. Identify the object type.  <a href="structsl_1_1ObjectData.html#a7d6d67b4bceef5f8333ea85daf5c35e3">More...</a><br /></td></tr>
<tr class="separator:a7d6d67b4bceef5f8333ea85daf5c35e3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9d1a3df424d83c8545d8df23d76c38d6"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__Object__group.html#ga0c86adfc07c4fb24dc84f1fd2adc5eba">sl.OBJECT_SUBCLASS</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#a9d1a3df424d83c8545d8df23d76c38d6">sublabel</a></td></tr>
<tr class="memdesc:a9d1a3df424d83c8545d8df23d76c38d6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Object subclass.  <a href="structsl_1_1ObjectData.html#a9d1a3df424d83c8545d8df23d76c38d6">More...</a><br /></td></tr>
<tr class="separator:a9d1a3df424d83c8545d8df23d76c38d6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3def2a50ae9da3e22950e969c6c10fa4"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__Object__group.html#ga43eecfa6fb832a9e5d86bb5e5007b2fa">sl.OBJECT_TRACKING_STATE</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#a3def2a50ae9da3e22950e969c6c10fa4">objectTrackingState</a></td></tr>
<tr class="memdesc:a3def2a50ae9da3e22950e969c6c10fa4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Defines the object tracking state.  <a href="structsl_1_1ObjectData.html#a3def2a50ae9da3e22950e969c6c10fa4">More...</a><br /></td></tr>
<tr class="separator:a3def2a50ae9da3e22950e969c6c10fa4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8138329b8e8ed60dd1ae92e2f6afa3ac"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__Object__group.html#gaded996f5683c57eedae7b24b6818ce9a">sl.OBJECT_ACTION_STATE</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#a8138329b8e8ed60dd1ae92e2f6afa3ac">actionState</a></td></tr>
<tr class="memdesc:a8138329b8e8ed60dd1ae92e2f6afa3ac"><td class="mdescLeft">&#160;</td><td class="mdescRight">Defines the object action state.  <a href="structsl_1_1ObjectData.html#a8138329b8e8ed60dd1ae92e2f6afa3ac">More...</a><br /></td></tr>
<tr class="separator:a8138329b8e8ed60dd1ae92e2f6afa3ac"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a058b8558da894ebfbef73d1a9b57deaa"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#a058b8558da894ebfbef73d1a9b57deaa">confidence</a></td></tr>
<tr class="memdesc:a058b8558da894ebfbef73d1a9b57deaa"><td class="mdescLeft">&#160;</td><td class="mdescRight">Defines the detection confidence value of the object. A lower confidence value means the object might not be localized perfectly or the label (OBJECT_CLASS) is uncertain.  <a href="structsl_1_1ObjectData.html#a058b8558da894ebfbef73d1a9b57deaa">More...</a><br /></td></tr>
<tr class="separator:a058b8558da894ebfbef73d1a9b57deaa"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aeac1c3ad2dd5eec7c68d423161119721"><td class="memItemLeft" align="right" valign="top">System.IntPtr&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#aeac1c3ad2dd5eec7c68d423161119721">mask</a></td></tr>
<tr class="memdesc:aeac1c3ad2dd5eec7c68d423161119721"><td class="mdescLeft">&#160;</td><td class="mdescRight">Defines for the bounding_box_2d the pixels which really belong to the object (set to 255) and those of the background (set to 0).  <a href="structsl_1_1ObjectData.html#aeac1c3ad2dd5eec7c68d423161119721">More...</a><br /></td></tr>
<tr class="separator:aeac1c3ad2dd5eec7c68d423161119721"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a46b116c9727d3ab59e28027da0a6a1dc"><td class="memItemLeft" align="right" valign="top">Vector2[]&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#a46b116c9727d3ab59e28027da0a6a1dc">boundingBox2D</a></td></tr>
<tr class="memdesc:a46b116c9727d3ab59e28027da0a6a1dc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Image data. Note that Y in these values is relative from the top of the image. If using this raw value, subtract Y from the image height to get the height relative to the bottom.  <a href="structsl_1_1ObjectData.html#a46b116c9727d3ab59e28027da0a6a1dc">More...</a><br /></td></tr>
<tr class="separator:a46b116c9727d3ab59e28027da0a6a1dc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acfb76c74e507fea066625f69fbc8a146"><td class="memItemLeft" align="right" valign="top">Vector3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#acfb76c74e507fea066625f69fbc8a146">position</a></td></tr>
<tr class="memdesc:acfb76c74e507fea066625f69fbc8a146"><td class="mdescLeft">&#160;</td><td class="mdescRight">Defines the object 3D centroid.  <a href="structsl_1_1ObjectData.html#acfb76c74e507fea066625f69fbc8a146">More...</a><br /></td></tr>
<tr class="separator:acfb76c74e507fea066625f69fbc8a146"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a07475e10fd38fde49480435b5ce2757f"><td class="memItemLeft" align="right" valign="top">Vector3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#a07475e10fd38fde49480435b5ce2757f">headPosition</a></td></tr>
<tr class="memdesc:a07475e10fd38fde49480435b5ce2757f"><td class="mdescLeft">&#160;</td><td class="mdescRight">3D head centroid.  <a href="structsl_1_1ObjectData.html#a07475e10fd38fde49480435b5ce2757f">More...</a><br /></td></tr>
<tr class="separator:a07475e10fd38fde49480435b5ce2757f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a657f2be2faad1298aeefc486884ce193"><td class="memItemLeft" align="right" valign="top">Vector3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#a657f2be2faad1298aeefc486884ce193">velocity</a></td></tr>
<tr class="memdesc:a657f2be2faad1298aeefc486884ce193"><td class="mdescLeft">&#160;</td><td class="mdescRight">Defines the object 3D velocity.  <a href="structsl_1_1ObjectData.html#a657f2be2faad1298aeefc486884ce193">More...</a><br /></td></tr>
<tr class="separator:a657f2be2faad1298aeefc486884ce193"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af7a9c33fcc2b58a49b7ff6d41f773b43"><td class="memItemLeft" align="right" valign="top">Vector3[]&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#af7a9c33fcc2b58a49b7ff6d41f773b43">boundingBox</a></td></tr>
<tr class="memdesc:af7a9c33fcc2b58a49b7ff6d41f773b43"><td class="mdescLeft">&#160;</td><td class="mdescRight">The 3D space bounding box. given as array of vertices  <a href="structsl_1_1ObjectData.html#af7a9c33fcc2b58a49b7ff6d41f773b43">More...</a><br /></td></tr>
<tr class="separator:af7a9c33fcc2b58a49b7ff6d41f773b43"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acbd2c80a57dd8d03747a3e2f55696625"><td class="memItemLeft" align="right" valign="top">Vector3[]&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#acbd2c80a57dd8d03747a3e2f55696625">headBoundingBox</a></td></tr>
<tr class="memdesc:acbd2c80a57dd8d03747a3e2f55696625"><td class="mdescLeft">&#160;</td><td class="mdescRight">bounds the head with eight 3D points.  <a href="structsl_1_1ObjectData.html#acbd2c80a57dd8d03747a3e2f55696625">More...</a><br /></td></tr>
<tr class="separator:acbd2c80a57dd8d03747a3e2f55696625"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8d9d764bdae64416edae7201350bdc1f"><td class="memItemLeft" align="right" valign="top">Vector3[]&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#a8d9d764bdae64416edae7201350bdc1f">keypoints</a></td></tr>
<tr class="memdesc:a8d9d764bdae64416edae7201350bdc1f"><td class="mdescLeft">&#160;</td><td class="mdescRight">A set of useful points representing the human body, expressed in 3D. We use a classic 18 points representation, the points semantic and order is given by BODY_PARTS.  <a href="structsl_1_1ObjectData.html#a8d9d764bdae64416edae7201350bdc1f">More...</a><br /></td></tr>
<tr class="separator:a8d9d764bdae64416edae7201350bdc1f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a15cc1913649303dcfbc4c57f3380188f"><td class="memItemLeft" align="right" valign="top">float[]&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#a15cc1913649303dcfbc4c57f3380188f">positionCovariance</a></td></tr>
<tr class="memdesc:a15cc1913649303dcfbc4c57f3380188f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Full covariance matrix for position (3x3). Only 6 values are necessary [p0, p1, p2] [p1, p3, p4] [p2, p4, p5]  <a href="structsl_1_1ObjectData.html#a15cc1913649303dcfbc4c57f3380188f">More...</a><br /></td></tr>
<tr class="separator:a15cc1913649303dcfbc4c57f3380188f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac7d21668ff3fdabd037887183c447f40"><td class="memItemLeft" align="right" valign="top">float[]&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1ObjectData.html#ac7d21668ff3fdabd037887183c447f40">keypointConfidence</a></td></tr>
<tr class="memdesc:ac7d21668ff3fdabd037887183c447f40"><td class="mdescLeft">&#160;</td><td class="mdescRight">Per keypoint detection confidence, can not be lower than the <a class="el" href="structsl_1_1ObjectDetectionRuntimeParameters.html#a46452c935a8ff035673616704ed47f01">ObjectDetectionRuntimeParameters.detectionConfidenceThreshold</a>. Not available with DETECTION_MODEL.MULTI_CLASS_BOX. in some cases, eg. body partially out of the image or missing depth data, some keypoint can not be detected, they will have non finite values.  <a href="structsl_1_1ObjectData.html#ac7d21668ff3fdabd037887183c447f40">More...</a><br /></td></tr>
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</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Object data structure directly from the SDK. Represents a single object detection. </p>
</div><h2 class="groupheader">Member Data Documentation</h2>
<a id="a7441ef0865bcb3db9b8064dd7375c1ea"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a7441ef0865bcb3db9b8064dd7375c1ea">&#9670;&nbsp;</a></span>id</h2>

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          <td class="memname">int id</td>
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<p>Object identification number, used as a reference when tracking the object through the frames. </p>

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<a id="a7d6d67b4bceef5f8333ea85daf5c35e3"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a7d6d67b4bceef5f8333ea85daf5c35e3">&#9670;&nbsp;</a></span>label</h2>

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          <td class="memname"><a class="el" href="group__Object__group.html#ga13b0c230bc8fee5bbaaaa57a45fa1177">sl.OBJECT_CLASS</a> label</td>
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<p>Object category. Identify the object type. </p>

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<a id="a9d1a3df424d83c8545d8df23d76c38d6"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a9d1a3df424d83c8545d8df23d76c38d6">&#9670;&nbsp;</a></span>sublabel</h2>

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<p>Object subclass. </p>

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<h2 class="memtitle"><span class="permalink"><a href="#a3def2a50ae9da3e22950e969c6c10fa4">&#9670;&nbsp;</a></span>objectTrackingState</h2>

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<p>Defines the object tracking state. </p>

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<h2 class="memtitle"><span class="permalink"><a href="#a8138329b8e8ed60dd1ae92e2f6afa3ac">&#9670;&nbsp;</a></span>actionState</h2>

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<p>Defines the object action state. </p>

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<h2 class="memtitle"><span class="permalink"><a href="#a058b8558da894ebfbef73d1a9b57deaa">&#9670;&nbsp;</a></span>confidence</h2>

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<p>Defines the detection confidence value of the object. A lower confidence value means the object might not be localized perfectly or the label (OBJECT_CLASS) is uncertain. </p>

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<h2 class="memtitle"><span class="permalink"><a href="#aeac1c3ad2dd5eec7c68d423161119721">&#9670;&nbsp;</a></span>mask</h2>

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<p>Defines for the bounding_box_2d the pixels which really belong to the object (set to 255) and those of the background (set to 0). </p>

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<h2 class="memtitle"><span class="permalink"><a href="#a46b116c9727d3ab59e28027da0a6a1dc">&#9670;&nbsp;</a></span>boundingBox2D</h2>

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<p>Image data. Note that Y in these values is relative from the top of the image. If using this raw value, subtract Y from the image height to get the height relative to the bottom. </p>
<p>0 ----&mdash; 1 | obj | 3-----&mdash; 2 </p>

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<h2 class="memtitle"><span class="permalink"><a href="#acfb76c74e507fea066625f69fbc8a146">&#9670;&nbsp;</a></span>position</h2>

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<p>Defines the object 3D centroid. </p>

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<h2 class="memtitle"><span class="permalink"><a href="#a07475e10fd38fde49480435b5ce2757f">&#9670;&nbsp;</a></span>headPosition</h2>

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<p>3D head centroid. </p>

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<h2 class="memtitle"><span class="permalink"><a href="#a657f2be2faad1298aeefc486884ce193">&#9670;&nbsp;</a></span>velocity</h2>

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<p>Defines the object 3D velocity. </p>

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<h2 class="memtitle"><span class="permalink"><a href="#af7a9c33fcc2b58a49b7ff6d41f773b43">&#9670;&nbsp;</a></span>boundingBox</h2>

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<p>The 3D space bounding box. given as array of vertices </p>
<p>1 ------&mdash;2 /| /| 0 |-----&mdash;3 | | | | | | 5-----&mdash;|-6 |/ |/ 4 ------&mdash;7 </p>

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<h2 class="memtitle"><span class="permalink"><a href="#acbd2c80a57dd8d03747a3e2f55696625">&#9670;&nbsp;</a></span>headBoundingBox</h2>

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<p>bounds the head with eight 3D points. </p>

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<h2 class="memtitle"><span class="permalink"><a href="#a8d9d764bdae64416edae7201350bdc1f">&#9670;&nbsp;</a></span>keypoints</h2>

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<p>A set of useful points representing the human body, expressed in 3D. We use a classic 18 points representation, the points semantic and order is given by BODY_PARTS. </p>

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<h2 class="memtitle"><span class="permalink"><a href="#a15cc1913649303dcfbc4c57f3380188f">&#9670;&nbsp;</a></span>positionCovariance</h2>

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<p>Full covariance matrix for position (3x3). Only 6 values are necessary [p0, p1, p2] [p1, p3, p4] [p2, p4, p5] </p>

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<h2 class="memtitle"><span class="permalink"><a href="#ac7d21668ff3fdabd037887183c447f40">&#9670;&nbsp;</a></span>keypointConfidence</h2>

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<p>Per keypoint detection confidence, can not be lower than the <a class="el" href="structsl_1_1ObjectDetectionRuntimeParameters.html#a46452c935a8ff035673616704ed47f01">ObjectDetectionRuntimeParameters.detectionConfidenceThreshold</a>. Not available with DETECTION_MODEL.MULTI_CLASS_BOX. in some cases, eg. body partially out of the image or missing depth data, some keypoint can not be detected, they will have non finite values. </p>

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